Give a random smile to a work mate, take a walk to a park, or have lunch with a friend away from your workplace next week.

These are just some of the suggestions from the Workplace Well-being Game, being promoted by the Nelson Tasman Business Forum on Mental Health and Health Action Trust Nelson in New Zealand. The game embraces the ‘Take Notice’ theme for this year’s national awareness week and invites local businesses to take part in a variety of fun activities.

Workplaces are encouraged to be part of a growing trend to promote better physical and mental well-being, not just in individuals but also in the community. The Mental Health Foundation of New Zealand defines wellbeing as a ‘positive state of mental, physical and spiritual existence’. Sue Bateup, Mental Health Promoter at Health Action Trust says the activities in the game are related to the Foundation’s five ‘Winning Ways to Well-being’, which are to: Connect, Give, Take Notice, Keep Learning and Be Active.

“The aim of the Game is to share some ideas on how to do each of these five things,” Sue says. “Once these actions are introduced to a workplace, we hope people will begin to feel the benefits.” As people have busy lives, the goal behind the Workplace Well-being Game is to come up with simple to implement activities that are easy and low cost activities, which will help build better well-being at work.

Source: Fuseworks Media | Workplace Wellbeing Game out now | 3 October, 2012 | Voxy

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